Nome:
Tipo: Weapon
Valor de Compra: 20
Valor de Venda:
Peso:
Nível da Arma: /
Nível mínimo para equipar: 80
Script ao usar: bonus2 bAddRace,RC_DemiHuman,75;
bonus2 bAddRace,RC_Player_Human,75;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,20;
bonus bUnbreakableWeapon;
if (getrefine()>5) {
bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4);
bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4);
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
bonus bAspdRate,5;
}
if (getrefine()>8) {
bonus bAspdRate,5;
bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50;
bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200;
}