Nome:
Tipo: Weapon
Valor de Compra: 20
Valor de Venda:
Peso:
Nível da Arma: /
Nível mínimo para equipar: 80
Script ao usar: bonus2 bAddRace,RC_DemiHuman,70;
bonus2 bAddRace,RC_Player_Human,70;
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,25;
bonus bUnbreakableWeapon;
if (getrefine()>5) {
bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3);
bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3);
bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,5;
}
if (getrefine()>8) {
bonus3 bAutoSpell,"LK_CONCENTRATION",max(getskilllv("LK_CONCENTRATION"),1),30;
bonus3 bAutoSpell,"LK_AURABLADE",max(getskilllv("LK_AURABLADE"),1),30;
}