Nome:
Tipo: Armor
Valor de Compra: 20
Valor de Venda:
Peso: 100
Nível mínimo para equipar: 80
Script ao usar: if (BaseClass == Job_Swordman || BaseClass == Job_Merchant || BaseClass == Job_Thief || (BaseJob == Job_Taekwon && Class!=Job_Soul_Linker))
bonus bStr,1;
else if (BaseClass == Job_Mage || BaseClass == Job_Acolyte || class == Job_Ninja || class == Job_Soul_Linker)
bonus bInt,1;
else if (BaseClass == Job_Archer || BaseClass == Job_Gunslinger)
bonus bDex,1;
else if (BaseJob == Job_Novice || BaseJob == Job_SuperNovice) {
bonus bMaxHP,80;
bonus bMaxSP,30;
}